The wish for a remake of Super Mario RPG has been granted, but we’re strolling down star road to revisit the Super NES original for this critique!
Square
A fully modernized and fully mechanized Front Mission 1st: Remake has arrived at last but was it worth the wait?
On this Radical Dreamers podcast, how the forgotten Satelliview text adventure relevantly connects Cross to Trigger.
On this Final Fantasy VI podcast, pixel remaster anticipation, character development and why Kefka works, and Uematsu’s master works.
Is Chrono Trigger a Final Fantasy game? Let me convince you that its differences and similarities make it uniquely perfect for the series.
Final Fantasy III is a piece of FF history that’s more accessible than ever thanks to the Pixel Remasters.
Final Fantasy II gets the Pixel Remaster treatment with a wealth of QOL and visual upgrades. Is it enough for this black sheep of the series?
On this Secret of Evermore podcast: derivative or unique; similarities and dissimilarities with Mana; Square USA; Americana and B-movies.
Time to come clean. I was wrong about Final Fantasy Pixel Remaster but it took playing the game for myself. Well, half-wrong.
Final Fantasy Adventure accomplishes quite a lot with its limited resources, platform, and translation. Revisit the first Mana game with me.
On this Final Fantasy: The Spirits Within podcast, art director and designer James H. Dargie shares some memories working on the film!
On this Vagrant Story podcast, we handle one of Square’s most difficult games with care. Having trouble beating Vagrant Story? Have a listen!
In this Xenogears podcast, the host of Bookwarm Games & TWRM join forces to discuss religion in games, art history, systematic theology, and classic JRPGs.
It shouldn’t work. It shouldn’t be magic. You shouldn’t weep happy and then sad and…
On this Final Fantasy podcast, @AncientLitDude and I discuss what is arguably the most important game to The Well-Red Mage as a concept.
How many non-Final Fantasy games can you name that were published by Square, developed by Hironobu Sakaguchi, and composed by Nobuo Uematsu?
I got to chat with my dad, the 16-bit one (@16bitdadblog), about Parasite Eve! We get into the differences in horror between the West and East and how Parasite Eve blends the two, how the story connects to the incident in Japan in the novel…
Radical Dreamers may have just received an official translation, but fan translators have made the game accessible for years!
I suspect that, like me, many of you were introduced to the Final Fantasy franchise through one of the main series, numbered titles. I am certain that when people talk about Final Fantasy Mystic Quest with less-than-favorable opinions, it is because they too had that same experience.
“And above all, watch with glittering eyes the whole world around you because the greatest secrets are always hidden in the most unlikely places. Those who don’t believe in magic will never find it.”
-Roald Dahl
Chrono Trigger magnum opus: addressing questions of interpretation, authorial intent, hype/nostalgia, if the GOAT really exists.
In this Vagrant Story critique, we revisit one of the more challenging and inaccessible offerings from Square right at the tail end of the 90s.
We are the music-makers,
And we are the dreamers of dreams,
Wandering by lone sea-breakers
And sitting by desolate streams;
World losers and world forsakers,
On whom the pale moon gleams:
Yet we are the movers and shakers
Of the world for ever, it seems.
“The only thing necessary for the triumph of evil is for good men to do nothing.” ―Edmund Burke
“Always winter but never Christmas.”
-C.S. Lewis, The Chronicles of Narnia
“I don’t particularly enjoy watching films in 3D because I think that a well-shot and well-projected film has a very three-dimensional quality to it, so I’m somewhat sceptical of the technology.”
-Christopher Nolan
“You mustn’t allow yourself to be chained to fate, to be ruled by your genes. Human beings can choose the kind of life that they want to live. What’s important is that you choose life… and then live”
-Naomi Hunter, Metal Gear Solid
”Who is your Favorite Video Game Developer?”
“To me, Final Fantasy IV was the first game that made me cry.”
-Tomoya Asano, producer of Final Fantasy IV DS