On this Breath of Fire II podcast, how Capcom’s classic Super NES JRPG proved to be such a formative title in our education and career.
Retro
On this Monster Hunter Tri podcast: a triumph of video game preservation restoring lost content from the 2013 online server shutdown.
If you want a multi-protagonist narrative that fully fleshes out the characters, Live A Live may not be the game for you.
Classic developer and publisher Sunsoft returns with an announcement for 3 retro games seeing brand new releases.
SEGA Genesis Mini 2 comes packed with Sega CD and Genesis nostalgia. Has an inflated retro market made $99 minis viable?
On this Marvel vs Capcom 2 podcast, our 3 picks, your 3 picks, and the psychology behind those picks and how we play fighting games.
On this Harvest Moon podcast, the fate of the old series, getting career inspiration from video games, and the 1st farm sim ever!
A randomized single-screen permadeath shmup roguelike with a stalker enemy, top-down overworld, and RPG elements,…
On this Crystalis podcast, ties to Nausicaa and Laputa, retro inventory management, and the method of NES storytelling.
Dragon Spirit discards military planes and sci-fi jets for high fantasy hydras, dragons, and drakes in this NES vertical shmup.
On this DDR Mario Mix podcast, rhythm games as timing games, the death of DDR, Super Mario and classical music.
Red recalls his heart-raciest, pulse-punchiest, pupil-dilatiest, responsibility-shirkiest, insomnia-induciest gaming addiction games!
NES Pro Magazine is here to satisfy your longing for the gaming magazines of yore. Check us out on Kickstarter!
On this Link’s Awakening podcast, all the elegance, wistfulness, whimsy, sadness, loneliness, and haunting qualities of the 4th Zelda.
On this Radical Dreamers podcast, how the forgotten Satelliview text adventure relevantly connects Cross to Trigger.
Sommerfeldt takes a look at the retro-inspired action-platformer, Panzer Paladin, and how it sizes up against games with a modern aesthetic.
On this Spider-Man podcast: the reason for the wacky controls in early Spidey games as well as a conversation on relatability and retro.
Maximum Carnage is as cruel as they come. They didn’t name the game “The Most Amount of Murder” for nothing!
On this Final Fantasy VI podcast, pixel remaster anticipation, character development and why Kefka works, and Uematsu’s master works.
Retro is losing its meaning. Let’s explore how to salvage the term by reflecting upon gaming history together!
On this Yoshi’s Island podcast, the superficial coloring book world gives way to a wealth of complexities, nuance, and masterful design.
Getting ready for a true retro experience with CRT streams: pointing a frickin camera right at a frickin tube TV.
On this Mortal Kombat podcast, violence and the ESRB, differences from Street Fighter, and the best video game movie theme song.
It’s a GoldenEye 007 podcast, shaken, not stirred. We’re talking Bond games, Bond films, and screenpeeking.
“Phenomenal Cosmic Power! Itty-bitty living space.” -Robin Williams, Aladdin Continuing on the same…
I recently closed in on a deal I’d been negotiating for months and landed…
Remember Tower of Heaven? If not, this short and sweet review is the push you need to check out this short and sweet game.
On this StarFox podcast: we discuss everything about the past, present, and future of the series that began as a tech demo!
On this Super Metroid podcast, horror and sci-fi and motherhood mix with difficulty and Dread, plus playing this classic for the 1st time!
Out of the ashes of obscurity, Quintet’s Actraiser gets its Renaissance! Here’s all you need to know about how it compares to the original.