Now available in ebook form through Amazon!
First, a word or two about who these books are for. For you, probably, if you’re taking the time to wonder about this at all. And, if you’re feeling generous, maybe for your brother or sister who used to play 8-bit Super Mario and Final Fantasy games with you at your old house growing up.
The implication is all too plain: the kind of excellence represented by Dungeon Man’s total surrender to game-making and -playing is limiting if there is a goal beyond it. Brick Road’s narrow expertise is arrested by its own greatness.
For our 20th episode special, we the mages are here to share 17 original poems of all shapes and sizes and styles, each one based on a single game of our choice from the 1000 Games list! The 1000 Games collab may be over now, but there’s no reason we can’t keep milking it. Enjoy this chill Mage Cast entry, a pantheon of poets for your peaceful perusal. Let us know which one was your favorite!
‘Tis impossible to be sure of any thing but Death and Taxes…
-Christopher Bullock, The Cobler of Preston
I could not possibly fail to disagree with you less.
-Boris Johnson
The scientific man does not aim at an immediate result. He does not expect that his advanced ideas will be readily taken up. His work is like that of the planter—for the future. His duty is to lay the foundation for those who are to come, and point the way.
-Nikola Tesla, Problem of Increasing Human Energy
Eckhart! … Think about the future!
-Sam Hamm and Warren Skaaren, Batman
Time is a tool you can put on the wall or wear it on your wrist,
The past is far behind us, the future doesn’t exist.
-Becky & Joe, Hugo Donkin and Baker Terry
Don’t Hug Me I’m Scared II – TIME
Human progress has always been driven by a sense of adventure and unconventional thinking.
-Andre Geim
Your future hasn’t been written yet, no one’s has. Your future is whatever you make it.
-Doc Brown, Back To The Future III
“Portents of the future are concealed in history.”
-Carmine Savastano
“I’m always thinking about creating. My future starts when I wake up in the morning and see the light.”
― Miles Davis
The kraken (/ˈkrɑːkən/)[1] is a legendary cephalopod-like sea monster of giant size that is said to dwell off the coasts of Norway and Greenland. Authors over the years have postulated that the legend originated from sightings of giant squids that may grow to 13–15 meters (40–50 feet) in length. The sheer size and fearsome appearance attributed to the kraken have made it a common ocean-dwelling monster in various fictional works.
I sat down to talk about last of the PlayStation One FF games, Final Fantasy IX, with my own real laifu waifu!
Serialized specially for The Well-Red Mage, based on the podcast by Wesley Schantz
Comparing the two respective pop-culture genres, I couldn’t help myself but reminisce about all the great movies and games I’ve witnessed over the years, and it is at that moment I had an epiphany: is there a cause and effect ratio between the silver screen and the gaming system?
Yonder: The Cloud Catcher Chronicles is the cute and combat-less title you’re looking for if you’re tired of all the gritty violence in games.
For a whole week, we’ve voted as a community to name a single game that Game of the Year of 1997, and it came down to a tie between the JRPG juggernaut from Square and Konami’s castle-filled nighttime nocturne.
The greatest mnemonic devices for me, though, aside from the Sound Stone, are museums themselves, or libraries, or any of these new media which reproduce them and all they contain digitally–these treasure-houses which do not hoard up but freely pass on invaluable memories, the stories of events and artifacts we tell one another, transmitting them and their mass of meanings and interrelations from one generation to the next just as we hand down the books and heirlooms themselves.
“Affliction comes to us, not to make us sad but sober; not to make us sorry but wise.”
-H. G. Wells
We’re looking toward the Horizon for a new Dawn with Zero regrets!
Welcome to #TWRMGOTY1997, our 2nd Reader’s Choice Game of the Year event! Voting is open until Friday (4/26)!
A brand new series on TWRM: Retro Thunderdome pits two vintage games against one another, head to head, with only one surviving champion! This time it’s Mode 7 SNES sports games!
I can show you a Super Mario World, shining, shimmering, splendid.
Running an item shop is harder than most games would have you believe, especially when you’re a young girl with no business experience. In this review, The Sometimes Vaguely Philosophical Mage takes a look at what we can learn from this sweet animesque business sim about friendship, adventure, and hardcore capitalism.
First, why Stoic Club? It’s a reference to the respected school of philosophy, arguably as important as Plato’s or Aristotle’s strains of the inquiring spirit of Socrates, whom the Stoics also laid claim to as their model.