The Pixels has a chat with John Riggs, a pillar of the retro-gaming community with author and developer experience under his belt.
Interview
A chat with game developer and publisher John Roo (Chip’s Challenge, Gelatinous, Quest Arrest, Mr. Tuff, Batty Zabella, the lost Dune game, and more)
A chat with iconic artist Mike Winterbauer (Might and Magic, Power Blade, Smash TV, Solstice, Double Strike, WolfChild, and more)
Super Mario Bros. The Movie is equal parts ridiculed, reviled, and misunderstood. Learn more about this film from two SMB Movie archivists from smbmovie.com!
What would happen if you mixed Final Fantasy VII with Sonic the Hedgehog? We talk fan fiction with one of our writers doing just that.
An interview with M. J. Gallagher, writer, content creator, and author of Norse Myths That Inspired Final Fantasy VII.
The Quintet trilogy alone is a 16-bit tour de force for retro JRPG fans, but why haven’t we seen more re-releases? The answer may come down to one man.
Thais Weiller on change in the game industry, games as art (or not), and Super Metroid!
Conrad Roset on interpreting games like GRIS, empathy and minimalism, and taking inspiration from the dreamscapes of Moebius.