The Pixels Gains an EIC: ProfNoctis
The Pixels welcomes its new Editor-in-Chief, Wade Langer (aka ProfNoctis)! Get to know Wade in his statement below.
Hey everyone!
I am thrilled to be the new Editor-in-Chief at The Pixels. Because this is my first position in games journalism, I want to take some time to introduce myself.
I am a faculty member at the University of Alabama, teaching courses that combine religion and video games, and I work in the Religious Life department to help students connect with meaningful expressions of faith. As an extension of these two jobs, I also stream on Twitch (a practice which, believe it or not, actually began as a homework option for my classes). However, before joining the faculty at a university, or earning degrees in Religious Studies, I was just a gamer.
In fact, I was a gamer before I was much anything else. Like so many people, I was still very young when my dad gave me a gift that would change my life: a Nintendo Entertainment System. I was hooked from the very first mushroom found in an item block.
My first love.
The worlds I encountered on the NES, SNES, and Sega Genesis dominated my attention, even when I wasn’t playing. At school, I would doodle comics starring video game characters or practice my cartography with Zelda maps. On multiple occasions, I even mailed elaborate game suggestions to Nintendo Power, and spent hours drawing on the postal envelope. (Sadly, not one of my letters or envelopes was ever featured.)
Eventually I graduated from the Mushroom Kingdom to more narrative-driven games. These games told stories of adventure, romance, mystery, horror, comedy, and tragedy. While many non-gamers scoff at such notions—a video game that tells a story??—these kinds of games have provided me with memories that I never would have had otherwise. I don’t mean simply hours staring at a TV playing games, either. No, whenever I grabbed that controller, as any gamer can attest, I embarked on an adventure, traveling to new worlds that I fondly remember today. I explored dark forests to discover legendary swords and braved caverns to save villages from terrifying monsters. And even to this day, like every 13-year-old boy with a PlayStation in 1997, I still tear up when I remember that one girl I couldn’t save.
Still hurts, man.
To me, video games have always been different than any other form of entertainment. The science reveals why: games imprint first-person memories into a person’s brain. You can watch heroes in movies, but in video games, you become one, and it’s all because of the agency and autonomy offered through the controller. By controlling digital avatars, a character becomes an extension of yourself, and their experiences are imprinted into your brain as actual first-person memories.
This became most apparent to me in 2015 when the latest entry in my favorite video game franchise was released: Final Fantasy XV. An avid fan, I preordered and picked up the game day 1. While I played as Noctis, the crown prince of a kingdom called Lucis, I noticed numerous similarities between his story and those of another tradition, one I was particularly familiar with due to my studies—the stories of King David and the entirety of the Judeo-Christian kingship tradition.
This FFXV artwork is a major discussion point in my class.
So, recognizing these similarities, I played Final Fantasy XV with a controller in one hand and a Bible in the other. Consequently, I began to understand these beloved biblical narratives in a whole new light. The stories of kingship in the Bible no longer seemed distant and disconnected, but they became wildly relevant to who I was as a person.
I wanted to know why, and whether I was just a special case. At the time, I had just begun working as a part-time adjunct faculty member at the University of Alabama, and I figured I could use the opportunity to do some personal academic research. So, I created a curriculum, ran test groups, and even ultimately wrote a dissertation to answer a simple question: What are the psychosocial effects of using a video game (Final Fantasy XV) to teach Judeo-Christian kingship? Is there a benefit over traditional methods?
An excerpt from a Twitch lecture.
My research showed the answer to be a resounding yes. Every student in this diverse group who took part in my studies expressed a positive change in their overall interest and knowledge in the academic subject (the history of biblical kingship). However unexpectedly, they also shared that the study had caused them to think deeply about their lives, decisions, and futures. That single discovery changed my life. Video games would no longer be a simple hobby. They would be used in my classrooms, presentations, and teachings. I would incorporate them into my religious life works as well as mental health practices. Video games could be more than mere games for me.
So, while my day job is on a university campus (where I now actually teach a college course on biblical kingship and Final Fantasy XV), The Pixels offers an opportunity to creatively share my love for video games and explore how they interact with important topics in the world. This website elevates the conversations surrounding video games beyond entertainment to discussions about art, culture, and social issues. That is what drew me to The Pixels in the first place and it is an extraordinary honor to now serve as Editor-in-Chief.
All this to say, I am excited to meet you all, and I hope you enjoy the work our amazing team of writers creates. We will work hard to make sure our content is relevant, interesting, and offers a unique voice in the gaming space that avoids over-politicization or demonization. The Pixels is and always will be about the games themselves! Along with the content you already love on this site, please look forward to new features, critiques, and content in the coming weeks and months! And in the meantime, feel free to find me on socials under the moniker ProfNoctis. I look forward to connecting with you all.
Thank you and walk tall, my friends.
-Wade Langer (aka “ProfNoctis”)
Editor-in-Chief of The Pixels